Homebrew wargaming
Wednesday, 10 November 2021
Deadzone rusted terrain
Just updating my progress on the Mantic Deadzone terrain set I've been painting. Using the same process as in the previous post, I now have a set to use as a derelict industrial zone.
Friday, 29 October 2021
Dead zone industrial unit painted
Ok it's only rough.
Primed with Vallejo paneer grey.
Basecoat of cheap acrylic burnt sienna.
Use a sponge to dab on sap green, leaving patchy and recesses brown.
Sponge again with citadel runelord brass, mainly over the high points of green -simulating where the paint has worn away but not yet rusted.
Thursday, 23 September 2021
Bolt Action terrain painted
So I had Bolt Action Band of Brothers. I enjoyed painting the set up but sold it on due to a lack of people to play against!
Deadzone Terrain painted
I've been getting back into Mantic Games' Deadzone and recently painted up a terrain set to sell on eBay. let me know what you think in the comments.
Saturday, 7 November 2020
Star Saga Mission: A matter of antimatter
A matter of antimatter : Star Saga Mission
Mission Briefing
The mercanaries have been tasked with retrieving a highly destructive antimatter device from a CGPS splinter faction, hiding out in a laboratory based on the jungle planet Hodges Cairn.
Bad intel means that although the site was meant to have very little security, the mercs are up against highly trained Corporation Rangers (no flamers) and the standard security guards.
As the mercanaries enter the lab facility, the receive intel from their handler Blaine that the CGPS has also sent an enforcer agent Monarch to intercept the antimatter device before them.
The mercanaries must get the device and escape the facility before Monarch arrives.
Victory
Mercs win if they recover the antimatter device and escape. The device is located on the table in the main room of the map. Use the explosives bag peice to represent this item.
Reward = 1 skill upgrade
Nexus win if they kill all mercs or if Monarch gains possession of the device.
Mercenaries
At least 2 Mercs with shields or medikit capabilities.
3+ dice on shoot, assault and tech.
Nexus
Normal stack of cards, levels 1, 2 and 3 with Sleeping Gas cards included. Shuffled well.
Security guards on map at start (see pics).
All other reinforcements are Corporation Rangers armed with rifles (a max of 4 of these at any one time).
Terminals
All terminals firewall 2, with 2 'health'.
Small door doesn't need unlocking.
Loot
Only the small containers have a chance of loot.
*** Note that once a mercenary spends an action to pick up the antimatter device, the Nexus player immediately places the Monarch enforcer at the lower reinforcement point. Given that there will probably be some corporation rangers and security guards too, the mercenaries would do well to escape quickly, via the exit at the far end of the map.
Map
Start at the blue entry point.
That's it! Hope you have fun trying this out. Please let me know in the comments if have any thoughts, questions or suggestions.
Star saga homebrew missions
Hi there!
I've decided to post some of the homebrew missions for the excellent (and massively underrated) game Star Saga by Mantic Games.
Using only the core set, I have put together a few stand alone missions and thought I'd share them with you good folks.
Mapping
I've decided to use photos of the complete map set up, although you need only set up the revealed rooms as the game progresses. So as doors are unlocked and opened, new areas are revealed to the players.
The rest of the set up details will shown as per the standard Star Saga mission subheadings, as follows...
* Title
* Mission briefing
* Victory
* Mercenaries
* Nexus
* Terminals
* Loot
Anyway, let me know what you think!
Tuesday, 24 March 2020
iron bridge from scratch
Howdy geekfreaks! I've just put together a bridge as we've been lacking structures to link areas of terrain together, creating choke points, etc. Rather than go through what I did, I'll just put up pics of the progression. Plastic canvas, card, paint, dry brush, wash, paint highlights on high points.
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